A realistic 3D model of a Philips beard trimmer, including multiple detachable attachments, created using Autodesk Maya for modeling and Substance Painter for texturing. Completed as a freelance project in collaboration with Nishi Jain, this work showcases intricate detailing, capturing the ergonomic design and sleek contours with photorealistic textures and reflective metal finishes.
Modeling - Maya
Material and Texture - Substance Painter
Rendering - Substance Stager
Compositing and CC - Photoshop
Material and Texture - Substance Painter
Rendering - Substance Stager
Compositing and CC - Photoshop












