Sony FX300 Jakal
Modeling - Maya
Material and Texture - Substance Painter
Rendering - Substance Stager
Compositing and CC - Photoshop
Mech Head - MARK 34
I started working on this mecha design a few days ago and finished it today. How does this design look?
The original concept for this mecha came from YouTube user Elementza. I recreated this in Maya to fine tune my Hard surface modelling skills.
Modeling - Maya
Material and Texture - Blender
Rendering -Marmoset toolbag 4
Compositing and CC - Photoshop
Earphone
Modeling Software-Autodesk Maya
Material, Lighting, and Rendering  Software-Blender
Colorcorrection software-Adobe Photoshop

Mechanical Arm Prop DesiGN 02
Modeling Software-Autodesk Maya
Material, Lighting, and Rendering  Software-Blender
Colorcorrection software-Adobe Photoshop
Hard Surface Prop Design 01
Modeling Software-Autodesk Maya
Material, Lighting, and Rendering  Software-Blender
Colorcorrection software-Adobe Photoshop
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